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Post by Whiterook on May 21, 2024 9:31:34 GMT -5
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McCoy
Sergeant
Posts: 227
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Post by McCoy on May 21, 2024 13:02:46 GMT -5
Possibly something that would've been good if it in fact had happen. Talk about what a big historical turning point Operation Unthinkable would've been...
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Post by Whiterook on May 28, 2024 8:30:06 GMT -5
Possibly something that would've been good if it in fact had happen. Talk about what a big historical turning point Operation Unthinkable would've been... I agree… as I remember it, General George S. Patton was strongly pulling for confronting the Russians while we had so much over there. I don’t recall exact statistics, but though the Russians outmanned us in soldiers, we had clear superiority in air, armor, and resource/manufacturing capability ...it would still have been a blood bath of attrition, but I think the Russians would have been subdued, especially if what was left off the German Army was brought into the fold.
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Post by Whiterook on May 28, 2024 8:32:07 GMT -5
I totally f*ed up this order… I guess I thought it was a sale of the game edition, but it arrived as just the magazine. DOH! I’m heavily debating next steps of, do I get the game edition, which is out of print at Strategy & Tactics, or find a secondary seller and buy it. It’s a hell of a game!
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Post by Whiterook on May 28, 2024 13:19:23 GMT -5
Here’s an interesting Home Rule from the game designer himself, answering to the following:
11.4 Probing Attacks If you have units located such that they are adjacent to one or more hexes that contain only EZOC, you may decide to attack into that empty-but-EZOC-containing hex in a procedure known as a “probing attack.” Probing attacks may be conducted by either player using the same general procedures as regular attacks, with the important exceptions no odds calculation process is undertaken and neither side can in anyway suffer any losses. Instead, just announce the probing attack and then make an advance after combat into the probed hex. Momentum attacks (see below) may be conducted as probing attacks, and the advance resulting from an initial probing attack may be used to create the opportunity for a momentum attack. Note, however, that no given attacking unit or stack may make more than one probing attack and one momentum attack per friendly combat phase (in either order). Also note Soviet artillery and Allied paratrooper units may never take part in probing attacks.
11.5 Momentum Attacks All overland supplied Allied non-paratrooper units and supplied Soviet non-artillery mechanized units that advance after combat may attack again immediately (owning player’s choice) in a procedure known as “momentum attack.” Such attacks are always resolved as only one hex of attackers versus one hex of defenders. Further, the option to launch such an attack must be exercised immediately, prior to starting the resolution of any other battle. Also note there are never any serial momentum attacks. That is, even if a given momentum attack is successful in clearing another defended hex, and those victorious attacking units advance after combat again, they would not be allowed to make yet another momentum attack that same phase. In all other ways, momentum attacks are resolved as normal combat. Further, do not forget to recheck the supply status of advancing attackers, as they may, due to EZOC, advance themselves into an OOS position.
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