Post by Whiterook on Feb 28, 2023 12:59:30 GMT -5
As you’ve been able to see in various other threads on my Vietnam War miniatures game project, which has evolved into a game I call, “The Legion: Rumble in the Jungle”, I’ve been creating various terrain tiles. I thought this might be a good opportunity to to share the method I’m using to create these.
The key for this project was using COPIC markers, which are a permanent ink dye marker with a solid brush shaped nib on one end and a chiseled nib on the other. For this project, I am using the brush now exclusively. I’d not used these before so, it was a learning curve The thing about this ink is, the dye is in an alcohol solution so, it dries fairly fast…like in several minutes to get to a tacky state, and a half hour before I would personally dare to touch the surface; a good overnight is recommended. Once dry, it’s pretty stable for handling and using minis on… I didn’t treat them with any sealer of any kind. The other thing to keep in mind is, the ink is very watery, and (…likely, the alcohol makes…) it pool in small puddles where the nib presses it into the surface; that surface being cardboard game tiles (see here).
I looked at examples of jungle terrain art in other games; and I researched actual maps and photographs of the Vietnam jungle to get a design idea of what I wanted to try and do. My first faux pas was trying a sample piece on heavy art paper, where the ink actually blends wonderfully. When I did my first tile, the surface of the tile is glossy and has some sort of protective layer that makes it NOT absorbent! …hence, pooling! I was honestly, shocked at my first attempt because of that pooling, and became a bit disheartened, however, I adapt3d and used the pooling puddles to an advantage of creating texture imagery; the open ground grass for instance, has a gazillion little patches of grass, made by the outer edge of the dabbed pools…it works well enough.
So the process starts with a freehand permanent ink drawing of the terrain elements or structures them selves. This is done with a fountain nib art pen, which you can buy on Amazon for about $10 USD. In the case of the four road tiles I’m creating today, it looked like this…
Note that this is for positioning of the main elements… the 1- and 2-Jungle tiles , and a Hut tile; these images will be what one 15mm miniature American Green Beret soldier can enter to be “hidden” in the game in question.
The key for this project was using COPIC markers, which are a permanent ink dye marker with a solid brush shaped nib on one end and a chiseled nib on the other. For this project, I am using the brush now exclusively. I’d not used these before so, it was a learning curve The thing about this ink is, the dye is in an alcohol solution so, it dries fairly fast…like in several minutes to get to a tacky state, and a half hour before I would personally dare to touch the surface; a good overnight is recommended. Once dry, it’s pretty stable for handling and using minis on… I didn’t treat them with any sealer of any kind. The other thing to keep in mind is, the ink is very watery, and (…likely, the alcohol makes…) it pool in small puddles where the nib presses it into the surface; that surface being cardboard game tiles (see here).
I looked at examples of jungle terrain art in other games; and I researched actual maps and photographs of the Vietnam jungle to get a design idea of what I wanted to try and do. My first faux pas was trying a sample piece on heavy art paper, where the ink actually blends wonderfully. When I did my first tile, the surface of the tile is glossy and has some sort of protective layer that makes it NOT absorbent! …hence, pooling! I was honestly, shocked at my first attempt because of that pooling, and became a bit disheartened, however, I adapt3d and used the pooling puddles to an advantage of creating texture imagery; the open ground grass for instance, has a gazillion little patches of grass, made by the outer edge of the dabbed pools…it works well enough.
So the process starts with a freehand permanent ink drawing of the terrain elements or structures them selves. This is done with a fountain nib art pen, which you can buy on Amazon for about $10 USD. In the case of the four road tiles I’m creating today, it looked like this…
Note that this is for positioning of the main elements… the 1- and 2-Jungle tiles , and a Hut tile; these images will be what one 15mm miniature American Green Beret soldier can enter to be “hidden” in the game in question.