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Post by mikeh on Apr 21, 2022 17:57:50 GMT -5
Just sent for this one, used cards instead of dice. Anyone else have this lite treatment for miniatures?
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Post by Whiterook on Apr 25, 2022 18:57:37 GMT -5
WOW, we’re on the same wavelength lately… I just saw this over the weekend and was wondering about it!
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Post by mikeh on May 3, 2022 16:19:13 GMT -5
Got my copy and will give a game a go tonight. Thought you might like to see the contents page.
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Post by Whiterook on May 3, 2022 17:47:25 GMT -5
That’s interesting…thank you for sharing it. At first, I was like, “WOW, almost a hundred pages long!”; but then I noticed it moves from era to era, and somewhere between a dozen and less pages per era. Is there a lot of repetition between the eras (in mechanics), I would assume?
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Post by mikeh on Jul 11, 2022 13:48:38 GMT -5
Same mechanics throughout only thing that changes are the weapons and how to use them. Movement, terrain etc, the things that don't really change much over time, the only thing that really changes is the weapons used and the tactics used to combat these advances. These are small unit actions mano e mano fighting.
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Post by Whiterook on Jul 16, 2022 9:57:42 GMT -5
Same mechanics throughout only thing that changes are the weapons and how to use them. Movement, terrain etc, the things that don't really change much over time, the only thing that really changes is the weapons used and the tactics used to combat these advances. These are small unit actions mano e mano fighting. Interesting… that makes sense, from the perspective of basic combat tactics are universal to one degree or another; doctrine would be where things switch up between nations, but that’s perhaps on the more high-end of things… I’m not saying it quite right, but the later would likely be more present in grander scope battling I would thing, like operational-level games perhaps.
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Post by mikeh on Jul 16, 2022 11:02:42 GMT -5
Same mechanics throughout only thing that changes are the weapons and how to use them. Movement, terrain etc, the things that don't really change much over time, the only thing that really changes is the weapons used and the tactics used to combat these advances. These are small unit actions mano e mano fighting. Interesting… that makes sense, from the perspective of basic combat tactics are universal to one degree or another; doctrine would be where things switch up between nations, but that’s perhaps on the more high-end of things… I’m not saying it quite right, but the later would likely be more present in grander scope battling I would thing, like operational-level games perhaps. You said it perfectly.
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Post by mikeh on Jul 16, 2022 11:20:17 GMT -5
A soldier no matter the time period you are playing can only move 6 inches at a time basically, more on that in a moment. Weapons and their range change, machine pistols and machine guns get extra shots when fired, there is a difference in artillery from early times to present. Grenades come in around WW1 era, no mention of rifle grenades though, I keep meaning to ask about that on the fb page. As for sci-fi part, beats me! Now getting back to movement your basic move is 6 inches using 1 activation point, you can double that by using an extra 3 AP's or triple it to 18 inches by using another 5 AP's. So to move the maximum allowed you would need at least 9 AP's to do. These are quick sharp actions no matter the time period you are playing and once you get the hang of it the games sail right along.
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Post by Whiterook on Jul 18, 2022 18:00:24 GMT -5
You sold me… I ordered the book!
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Post by Whiterook on Jul 22, 2022 16:32:31 GMT -5
OK, to start with, this book is Brilliant!!! Opened up the delivery package and read the core rules in one afternoon… a couple hours and there you go! You gotta love a system where you can read core rules and essentially start playing if you a mind to! What a cool system… I liked the analogy in the forward that like Chess, it’s simple in mechanics, but challenging in play…I can tell that’s true based on what I read and what I’ve seen you play. It reminds me a lot of what Scott like to play, especially using playing (poker) cards instead of dice. As I was reading the rules, I started thinking how I could potentially and likely use these rules for my existing Stargate miniatures, DUST miniatures, Battlefield Evolution miniatures, Axis & Allies + Flames of War + Old Glory miniatures, and Vietnam miniatures. Now that’s exciting! I love the low footprint of battling on a small tabletop. I’m kinda psyched now to start putting together some static terrain …trees and such on CD disks, constructing some buildings and rubble, etc. it’s the only thing really holding me back at the moment, but when I get back from the ASLSK tournament in a couple weeks, I’ll look to start playing this system! I’m kinda wondering about how I might be able to use some of my DUST Tactics maps, in the interim of setting up some actual terrain… I’ll take a peek at that over the weekend. Anyway… Thank You, Mike!!! This thread, and your AARs of the scenarios you’ve been playing had sparked my interest, and the result was ownership of what looks to be a well used system in my gaming arsenal!
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Post by mikeh on Jul 23, 2022 12:17:09 GMT -5
I hope you enjoy the games as much as I do. The more I play it the more I like it. Simple rules that play fast designed for smaller battles. I agree with you that I think Scott would like them also. One thing I don't find in the rules and should ask about at the OHSW fb group is rifle grenades or grenade launchers, I can't find anything on them. There is a gent there that does a Sunday Vietnam game that probably has an answer. He uses plastic aquarium foliage and decorations for his board and it really gives the feel for the country. Best 20 bucks I spent in a long time.
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Post by mikeh on Jul 23, 2022 12:58:46 GMT -5
The author John Lambshead just announced that he has signed a contract with Pen and Sword publishing to do a OHSW Swords and Sorcery rules book.
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Post by Whiterook on Jul 27, 2022 17:24:14 GMT -5
I hope you enjoy the games as much as I do. The more I play it the more I like it. Simple rules that play fast designed for smaller battles. I agree with you that I think Scott would like them also. One thing I don't find in the rules and should ask about at the OHSW fb group is rifle grenades or grenade launchers, I can't find anything on them. There is a gent there that does a Sunday Vietnam game that probably has an answer. He uses plastic aquarium foliage and decorations for his board and it really gives the feel for the country. Best 20 bucks I spent in a long time. I love the rules… I know I’ll get a lot of use with the system. I was hesitant about not using dice and going with poker cards instead, but got over that pretty quick after realizing how much more playable the system is with those! I adore the idea of aquarium foliage! OMG, that clever and really thinking outside of the box (errr, or tank, in this case!). So you did buy so,e and tried it out? The author John Lambshead just announced that he has signed a contract with Pen and Sword publishing to do a OHSW Swords and Sorcery rules book. Interesting! That fills a big hole in what’s available (or not so much so) out there!
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