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Post by Whiterook on Mar 4, 2023 21:29:34 GMT -5
Turn 17 - nothing happens for the Legion. The VC to the right of the bunker shifts right, clearly the best possible route for Dix, Zig, and the Colonel. Turn 18 - Ziggy and the Colonel run left, down the road and into the jungle. Dix runs right and up to the mountain… he’s in the open but he decided to advance. The others hold. The VC hope place. VC truck rolls down the road but no targets in sight.
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Post by Whiterook on Mar 4, 2023 21:36:28 GMT -5
Turn 19 - Dix and Ziggy are at the jungles in front of the mountain and Coop is holding station, which Enzo covers. No VC aggressive VC movement
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Post by Whiterook on Mar 4, 2023 21:44:36 GMT -5
Turn 20 - nothing happens Turn 21 - Coop moves into the exfil zone, into the jungles; the tile is full now, hence why I haven’t been moving him in there, even though he could the past couple turns… he was providing good cover, but this is starting to get crowded!
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Post by Whiterook on Mar 4, 2023 21:52:42 GMT -5
Turn 22 - Dix has to get this mission completed… the Colonels life is in his hands, as is Ziggy accompanying and safeguarding the Colonel… Dix moves to his left into the open and kills the VC that hasn’t moved back in the only avenue to extricate the Colonel (VC reinforcement activates at the bunker). VC shift a bit and a truck flies down the road, but no target.
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Post by Whiterook on Mar 4, 2023 22:00:32 GMT -5
Turn 23 - Dix moves up; Ziggy and the Colonel follow behind and lane next to the Captain. VC move down and a reinforcement activates below Coop and Enzo.. But the US Army helicopter flies in and extracts our boys, mission complete: The Colonel is being tended to and whisked back to base. Legion Victory, but a long mission! Thanks for following along. A great Saturday night game!!!
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